Spending two weeks behind enemy strains in Metallic Gear Stable 5

The foundations

1. Two in-game weeks to assemble intel on most Soviet Outposts.
2. Attempt to discover as many high-ranking officers as potential.
3. Solely observe. The Soviet Military can by no means know I used to be there.

It is a debrief report from Flaming Buffalo (I arrived late to codename project), from reconnaissance within the Soviet Military managed area of Afghanistan. I used to be given two weeks to navigate and collect as a lot intel as potential on the USSR presence forward of Huge Boss’ arrival. He is a busy man, you already know—it isn’t like he might be in two locations directly. in spite of everything. 

I used to be inserted by helicopter at 1800 hours close to Spugmay Preserve on the area’s southernmost level, with the intent of navigating your complete periphery. On foot I made my approach to the closest small guard submit, the place I planted myself up on a ridge with a view from above. I spent a complete day watching this meagre camp to glean what I may about their operation and let me inform you, these Soviet troopers are a disciplined bunch. They barely sleep, barely chat, and positively do not take breaks. Because the one and solely sandstorm of my two week tour rolled in they barely flinched. If we discover out they’re all robots, I would not be stunned. 

(Picture credit score: Konami)

Heading north I got here to a bigger settlement known as Da Shago Kallai with a dozen or so troopers, although one thing that I might come to be taught is sort of commonplace throughout their occupation is using decoys. I planted myself this time in an deserted home on the fringe of city, which was helpful for its shut proximity and nice view, but additionally as a result of it made it a bit simpler to relaxation and go the time.